compressed) textures, such as those from Unreal Tournament CD 2, the ones available here, these for the original Unreal, or New Vision for Deus Ex. Implements the full range of Unreal graphics functionality such as reflective surfaces, detail textures, fog.
Special thanks to Chris who made the other renderers and provided valuable feedback. Thanks, for various reasons, go out to Danny, Tyler, Ro, Sebastian, Eric. Furthermore, source code and documentation are provided, which should aid future efforts to keep these games running. Written from scratch, it ditches a lot of legacy stuff and profits from the fact that D3D10 support means a clear baseline. The focus is not on fancy effects the idea is to have something that will allow these games to perform well and look good on modern systems, something which I can support and bugfix. This Direct3D 10 renderer for Unreal, Unreal Tournament, Deus Ex and Rune aims to provide a good, consistent looking and future proof renderer for these games.