Mount and blade a new dawn

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Compared to other top tier faction troops, which has stuff like 10 Power Strike but 1 athletics, that thing is pretty op. Their top tier troop HAS 10 POINTS IN ATHLETICS, PD, PS AND IRONFLESH.

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Why are they overpowered? Well their Tier 1 has atleast 5 points in every skill it uses, making them cost 500 denars a week will not fix them. Kolkar Clan troops are extremely overpowered and since money is not an issue during mid game you can get a questionable amount of Them. Not only that but their lords appear on your doorstep each with 200 to 500 troops. Foot Archery? Yes, Horse archery? Yeees, Cavalry? Yeeeees, Sieges? HELL YEAH. A small examle would be: Do you remember how Khergits dominate the field but suck at sieges in native? Well now khergits dominate everything no matter what. This thing is unbalanced as hell even for warband mod standards. I don't recommend it to anyone and here is why I downloaded it from there and im sure that i spent 30-50 hours in this mod. If you are facing game breaking bugs, download the mod from ModDB instead of nexus.